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Mischief Makers Wiki
100
pages
Explore
Main Page
All Pages
Community
Interactive Maps
Recent Blog Posts
Wiki Content
Recently Changed Pages
Marina Liteyears
Migens
Emperor Leo
Ondine
Professor Theo
Rescue! Act 1
The Day Before
Mischief Makers
3 Clancer Kids
100 Meter Dash
SASQUATCH Ξ²
Aster's Maze
Clance War II
Counterattack
Bee's the one!
Levels
Meet Marina!!
Meet Calina!!
Clanball Land
Spike Land
3 Clancer Kids
Wormin' Up!!
The Day Of
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3 Clancer Kids
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===Walkthrough:=== Well, it's dinner time, and the 3 Clancer Kids aren't home yet. The idea is to find each one, and bring them back (throw them into ) the house. Go right from when you start, and you'll see the first one standing on two brown blocks. Jump up there, and he'll jump to another stack. and another, if you approach. Grab him in the middle of one of his jumps, and bring him back. Try to not fall in the fire. Now, go back to where you caught Clancer #1. See an orange clanball? Shake it! Now, keep goign right, until you see a green clanball spring. This is what appeared by shaking the orange clanball. Boost up on the spring, and grab the one that is wiating at the height of your jump. Pull it back all the way, and you'll land on a platform of blue and green blocks. Jump from there onto the one made of orange and grey. Clancer #2 is here, jumping over the spike balls, grab him in the air, and bring him back, and pop him into the house. Past the first spring you used to reach the second clancer, are two spike balls. Jump over both, and keep going right. You'll see the third clancer. Try to chase him and grab him, ad he runs, and jumps from platform to platform - If he gets to the top, he'll jump to the bottom and keep going. You should be able to catch him with your dash. When your done, bring him back to the house too.
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